نتایج جستجو برای: educational games

تعداد نتایج: 214221  

Journal: :iranian journal of blood and cancer 0
beheshtipoor n ghanavati sh edraki m karimi m haghpanah s

background: hemophilia is a chronic bleeding disease and can interfere with daily performance of children. these children require continuous training to prevent bleeding. since children nurses play an important role in the education of sick children and their self-efficacy and the increase use of educational computer games, the use of educational games for teaching self-efficacy to children wit...

Journal: :iranian journal of blood and cancer 0
mehrabi habibabadi h amiri f moslemi e habibi roudkenar m jalili m

background: mesenchymal stem cells (mscs) are ideal cells for cell and gene therapy. however, the low survival of mscs after transplantation has limited their applications. we aimed to evaluate the expression of cytoprotective genes including nqo1, txnrd1, ho-1, gclc following the over expression of nrf2 in umbilical cord-derived mscs (uc-mscs). methods: 3-5 passages of uc-mscs were cultured. r...

Background: The application of digital educational games in health professions education is on expansion and game-based education usage is increasing. Methods: Diverse databases were searched and the related papers were reviewed. Results: Considering the growing popularity of educational games in medical education, we attempted to classify their benefits, flaws, and engaging factors. Conclus...

Journal: :بهداشت و توسعه 0
هدایت تیرگر فاطمه بلالی میبدی مهدی حسنی

background: the rapid growth of computer games, has taken a major part of teenagers leisure time. the improper and overuse of these games, can be considered as physical, mental and social threats. the goal of this study was to determine the relationship between playing computer games and students’ aggression and academic progress.   methods: in this cross- sectional study, 292 students in grade...

Journal: Addiction and Health 2012
Ali Kheradmand, Bibi Eshrat Zamani Ghodratollah Rajabizadeh Yasamin Abedini

Background: Addiction to computer (video) games in adolescents and its relationship with educational progress has recently attracted the attention of rearing and education experts as well as organizations and institutes involved in physical and mental health. The current research attempted to propose a structural model of the relationships between parenting styles, mothers’ occupation status, a...

Background: Motivation is an important factor in learning. Educational games increase the learning motivation and understanding of students by creating a sense of joy, satisfaction and involvement. However, it is necessary to incorporate learning elements into the games, differently. In this study, the researcher tried to provide a model for designing educational games and determining its relat...

Journal: :international journal of foreign language teaching and research 0
azizeh chalak department of language, isfahan (khorasgan) branch, islamic azad university, isfahan, iran behzad ahmadi english department, isfahan (khorasgan) branch, islamic azad university, isfahan, iran

nowadays computers are increasingly being incorporated into school curriculums and serious games are occupying the educational games markets. this article addressed the integration of serious games as tools for learning and teaching english in iranian schools to zero-beginner students. an experiment was concluded using computer assisted language learning (call) to investigate the effectiveness ...

Nowadays computers are increasingly being incorporated into school curriculums and serious games are occupying the educational games markets. This article addressed the integration of serious games as tools for learning and teaching English in Iranian schools to zero-beginner students. An experiment was concluded using Computer Assisted Language Learning (CALL) to investigate the effectiveness ...

2009
Alf Inge Wang Terje Øfsdahl

— Educational games have been around for some time, but there are still many areas that need to be explored. One of the main challenges when developing educational games is that the highest educational value is gained from games developed for one specific subject. Such games are very expensive to develop and they cannot be reused in others subjects. In this paper, we suggest to utilize collabor...

Beheshtipoor N, Edraki M, Ghanavati Sh, Haghpanah S, Karimi M,

Background: Hemophilia is a chronic bleeding disease and can interfere with daily performance of children. These children require continuous training to prevent bleeding. Since children nurses play an important role in the education of sick children and their self-efficacy and the increase use of educational computer games, the use of educational games for teaching self-efficacy to children wit...

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